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Hi there! I'm a currently Singapore-based game designer with around 19 years of industry experience, around 15 years of which have been in the design field.
With a background in game theory and player psychology, I naturally consider the impact of my designs on the player's behaviour and ultimately their experience.
Also technically-minded, where practical, I tend to get my hands dirty and experiment with prototypes before finalising my designs.
I enjoy working with the Unreal Engine, and scripting logic in Blueprints.
Scroll down to see some of my favourite projects!
Fractured Space (PC)
A strategic team-based space combat game involving gigantic capital ships. Currently available on Steam
Angels Fall First: Planetstorm (PC)
An ambitious multiplayer sci-fi war game, fought both in space and on the ground. Currently in Steam Early Access.
A series of Game Jams (PC, VR)
A series of experimental Game Jam games built in a period of 48hrs each.
Anno Online (Browser)
A multi award winning free-to-play Strategy game with big medieval cities sustained by a complex economy.
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